Yane Frenski is an international expert in technology-driven and business model innovation focused on societal advancement and sustainable development. For over 15 years, he has served as a consultant to various United Nations offices worldwide, specialising in EdTech, innovation, and social entrepreneurship.
He is currently running the early-stage startup Vizipedia (vizipedia.org), which offers an AI-powered platform that makes learning more efficient and modern through game-based and project-based learning.
Yane also serves as a senior advisor to the swiss Knowledge Foundation, and is a regular speaker at international events hosted by renown institutions like the UN and the University of Oxford.
Believing firmly that play and research are the highest form of learning, Vizipedia employs game-based and project-based learning principles coupled with the speedy and infinite visual and technological possibilities offered by AI to spice up knowledge content, making it accessible, engaging and interactive for both learners and educators everywhere – as both can now wrap-up and distribute full-fletched educational games in a matter of minutes.
Education nowadays is facing multiple challenges. Student's basic skills are constantly deteriorating according to the latest PISA tests. Additionally, the AI revolution is challenging human's cognitive skills. To address these challenges, most existing AI-driven EdTech solutions are focusing on providing AI tutoring. That raises major questions around the role of humans in the era of AI, while prepping and training students for skills that machines could perform in a fraction of the time.
Instead, Vizipedia aims to future-proof education by providing a tool that, through the use of game-based and project-based learning, equips students with skills starting from the lowest in order (understanding and remembering) to the highest (evaluating and creating).
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Vizipedia has just launched a closed beta, and already has dozens of creators from 5 continents and thousands of people who have played their educational games.
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